Bandersnatch asks us to question our own autonomy, much like the main character himself questions how and why things are happening to him in the film based on inputs from viewers, the unseen puppet masters.
To develop creative work is to manipulate. The creative process has less to do with quantification than it does with intuition. To be creative is to feel something rather than calculate something, and feelings are always subject to change.
Hollow efforts to declare that windmills are dragonsspends the character’s precious life not on morality or values, but on deluded self indulgence.
An intentional screen is often an active screen, but that doesn't make it a good example of active voice.
Creators create because they must, and the styles in which they pursue their perfectly acceptable madness are intimate functions of delivering them to someplace sublime.
False color is the means of replacing what our senses cannot perceive in order for us to appreciate it anyway.
When something looks like it’s got the formula down, one begins to wonder if there’s a soul inside that formula, or simply a series a cold algorithm built of logical instructions.
His special thing—that unusual, sparkling, saturated thing that gives him gravitas and value—is a profound urgency about not giving up on life, on romance, on love.
The more a creative person understands that nothing comes into being without coming from somewhere, the more he or she can connect new inventions to deeper themes and resonances.
The philosophical courage for artists to create requires cultures to have enough collective courage to support creators. The creative team of BR2049 helmed by director Denis Villeneuve created a fully realized world, created down to minute detail. They also created a vital, thrilling work of art.